{
  "coord_marked_on_map": "The coordinate is marked on the map.",
  "enter_house": "Enter The House",
  "buy_house": "Buy The House",
  "house_purchased": "House purchased. [%s]",
  "house_not_found": "House not found.",
  "house_already_sold": "This house's already sold.",
  "max_house_limit": "You cannot buy more house.",
  "dont_have_enough_money": "You do not have enough money. (%s)",
  "fail_receipt": "Failed to create a receipt for a new sale.",
  "x_player_house": "%s's house.",
  "leave_house": "Leave The House",
  "not_own_house": "You do not own this house.",
  "player_not_found": "Player not found.",
  "vehicle_not_found": "Vehicle not found",
  "already_guest_house": "Player already guest in this house.",
  "already_not_guest_house": "Player already not guest in this house.",
  "gived_perm_to_player": "Gived perm to player.",
  "deleted_perm_to_player": "Deleted perm to player.",
  "open_cloth": "Open Cloth Menu",
  "owner_transfered_house": "The owner transferred the house.",
  "invalid_seed": "Invalid seed",
  "have_enough": "You have enough of this.",
  "open_stash": "Open Stash",
  "open_wardrobe": "Open Wardrobe",
  "visiting_house": "You are visiting home.",
  "force_door": "Force Door",
  "donot_have_enough_items": "You do not have enough items, [%s].",
  "unauthorized_entry": "A person is trying to break into your house! [%s]",
  "couldnot_lock_pick": "You couldn't pick the lock",
  "created_new_house": "Created a new house.",
  "enter_garage": "Enter The Garage",
  "leave_garage": "Leave The Garage",
  "add_vehicle_to_garage": "Add To Garage",
  "no_more_room_garage": "There's no more room in the garage.",
  "not_own_vehicle": "You do not own the vehicle",
  "added_to_vehicle": "Vehicle added to garage",
  "vehicle_take_out": "Take out the vehicle.",
  "garage_theme_changed": "Garage theme has been changed.",
  "not_have_enough": "You don't have enough",
  "not_use_diff_seed": "You cannot use a different type of seed.",
  "ring_on_door": "Ring on the door",
  "player_ring_door": "%s ring the doorbell | use /checkdoor",
  "came_to_house": "Came to your house",
  "cant_place_more_stash": "You cannot place more stashes.",
  "error": "[ERROR] %s",
  "lFurniture": {
    "new_furniture_purchased": "New furniture purchased.",
    "focus_on_ui": "You focused on the ui.",
    "focus_on_game": "You focused on the game.",
    "preview_mode": "You are now previewing the furniture !",
    "furniture_placed": "The furniture placed.",
    "new_furniture_placed": "New furniture purchased.",
    "furniture_refund": "The furniture refund.",
    "removed_storage": "The furniture removed."
  },
  "cctv": {
    "zoom": "Zoom",
    "exit": "Exit"
  },
  "ui": {
    "available_houses": "Available houses",
    "attention": "Attention",
    "desc_attention": "Before buying check documents of seller and about house!",
    "price": "Price",
    "you_buying_house": "You are buying house",
    "market_price": "Market Price",
    "purchase": "Purchase",
    "cancel": "Cancel",
    "house": "House",
    "security": "Security",
    "setup": "Setup",
    "your": "your",
    "house_system": "House System",
    "wall_color": "Wall Color",
    "customize_your_walls": "Customize your walls",
    "customize_your_house": "Customize your house",
    "stairs": "Stairs",
    "add_or_remove_stairs": "Add or remove stairs",
    "on": "ON",
    "off": "OFF",
    "lights": "Lights",
    "furniture": "Furniture",
    "cctv": "CCTV",
    "desc_cctv": "Open CCTV Channel",
    "toggle_lights": "Toggle Lights",
    "indicators": "Indicators",
    "electricity": "Electricity",
    "power": "Power",
    "gas": "gas",
    "water": "Water",
    "permissions": "Permissions",
    "desc_permissions": "Change neighboors permissions",
    "player_id": "Player Id",
    "search": "Search",
    "add": "Add",
    "guest": "Guest",
    "owner": "Owner",
    "square": "Square (Empty)",
    "rectangle": "Rectangle (Empty)",
    "furnished": "Furnished",
    "type": "Type",
    "out": "Out",
    "moved_out": "Moved Out",
    "desc_moved_out": "Leave the house permanently",
    "double_click": "Double Click",
    "money_type": "$",
    "owner_transfer": "House Transfer",
    "desc_transfer": "Transfer ownership of your home.",
    "choose_player": "Choose a player",
    "transfer": "Transfer",
    "design_seed": "Design Seed",
    "desc_design_seed": "Use/Generate design seed.",
    "use": "Use",
    "generate": "Generate",
    "seed": "Seed...",
    "shop": "Shop",
    "desc_shop": "You can refill your energy stores by buying them.",
    "unit_x_money": "Unit {{unit}} {{money_type}}",
    "desc_shop_buy": "Each time you buy 100 units. {{unit}}",
    "visit_house": "Visit House",
    "create_new_house": "Create New House",
    "desc_new_house": "Quickly create a new house",
    "create": "Create",
    "door_coords": "Door Coords",
    "garage_coords": "Garage Coords",
    "label": "Label",
    "coords_label": "Coords Label",
    "garage_wall_color": "Garage Wall Color",
    "DLC_Weed": "DLC: Weed",
    "desc_buy_dlc": "Buy DLC to unlock this",
    "rooms": "Rooms",
    "add_or_remove_rooms": "Add or remove rooms",
    "can_choose_player": "Player can choose",
    "image": "Image",
    "fill_required_fields": "Please fill out all required fields.",
    "lFurniture": {
      "switch_mode": "Switch to {{mode}} Mode",
      "snap_ground": "Snap To Ground",
      "finish_editing": "Finish Editing",
      "save": "Save",
      "furniture_list": "Furniture List",
      "desc_furniture_list": "Objects you can place or own.",
      "input_search": "Search by name...",
      "purchase": "Purchase",
      "owned": "Owned",
      "edit_furniture": "Edit Furniture",
      "put_in_storage": "Put in Storage",
      "place_on_ground": "Place on Ground",
      "object_settings": "Object Settings",
      "desc_object_settings": "Fine tune your placed object.",
      "back_to_owned": "Back to Owned",
      "resell": "Re-sell",
      "delete_object": "Delete Object",
      "desc_enter_del": "For [Enter] and [Del] you need to focus on the game!",
      "camera_move": "Camera Move",
      "camera_rotation": "Camera Rotation",
      "placed": "Placed",
      "back": "Back"
    }
  }
}
